Rosen added that he is not the only developer that has run into issues when publishing on Steam: “I believe that other developers who charged lower prices on other stores have been contacted by Valve, telling them that their games will be removed from Steam if they did not raise their prices on competing stores." Rosen claims that this approach breaches antitrust laws, which has led to him filing the lawsuit. "If there’s any monetary recovery, it will be distributed to all developers and gamers in the class”. “While I am taking on significant personal risk, I am not doing this for personal gain," said Rosen. The plaintiffs' reply to these rebuttals is due on August 30. Valve says that a 30% cut is the industry standard (although it must be pointed out that recent years have seen the likes of Epic Games Store lower that cut dramatically). The plaintiffs say that Valve's 30% cut on Steam sales is harmfully high.Valve says the plaintiffs' evidence is anecdotal, and that asking developers to price game lower is competition, not anticompetitive.
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LawStreet pointed to recent court documents, in which Valve responds to the lawsuit – which alleges that Steam's dominance over PC game distribution harms developers and customers.
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Update : Valve has called for Wolfire Games' lawsuit to be dismissed, saying that even an amended complaint "fails to allege the most basic elements of an antitrust case."